76 lines
3.3 KiB
Plaintext
76 lines
3.3 KiB
Plaintext
heli = nearestObject [_this select 0, "Helicopter"];
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[
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_this select 0, "Sling to Nearest Helicopter","\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa","\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa",
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"_this distance _target < 3 && heli distance _this < 10",
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"heli distance _this < 10",
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{heli = nearestObject [_this select 0, "Helicopter"];},
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{},
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{
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private ["_cargo","_nObject","_pilot","_Rope1","_Rope2","_Rope3","_Rope4","_widthFactor","_lengthFactor","_centerOfMass","_bbr","_p1","_p2","_maxWidth","_widthOffset","_maxLength","_lengthOffset","_maxHeight","_heightOffset","_rearCorner","_rearCorner2","_frontCorner","_frontCorner2"];
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_cargo = _this select 0;
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_nObject = nearestObject [_cargo, "Helicopter"];
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_pilot = currentPilot _nObject;
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_cargo attachTo [_nObject, [0, 0, -5]];
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removeAllActions _cargo;
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/*
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Credits for finding corners go to sethduda from Advanced Sling Loading
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https://github.com/sethduda/
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https://github.com/sethduda/AdvancedSlingLoading
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*/
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_widthFactor = 0.5;
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_lengthFactor = 0.5;
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if(_cargo isKindOf "Air") then {
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_widthFactor = 0.3;
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};
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if(_cargo isKindOf "Helicopter") then {
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_widthFactor = 0.2;
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_lengthFactor = 0.45;
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};
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_centerOfMass = getCenterOfMass _cargo;
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_bbr = boundingBoxReal _cargo;
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_p1 = _bbr select 0;
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_p2 = _bbr select 1;
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_maxWidth = abs ((_p2 select 0) - (_p1 select 0));
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_widthOffset = ((_maxWidth / 2) - abs ( _centerOfMass select 0 )) * _widthFactor;
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_maxLength = abs ((_p2 select 1) - (_p1 select 1));
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_lengthOffset = ((_maxLength / 2) - abs (_centerOfMass select 1 )) * _lengthFactor;
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_maxHeight = abs ((_p2 select 2) - (_p1 select 2));
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_heightOffset = _maxHeight/6;
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_rearCorner = [(_centerOfMass select 0) + _widthOffset, (_centerOfMass select 1) - _lengthOffset, (_centerOfMass select 2)+_heightOffset];
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_rearCorner2 = [(_centerOfMass select 0) - _widthOffset, (_centerOfMass select 1) - _lengthOffset, (_centerOfMass select 2)+_heightOffset];
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_frontCorner = [(_centerOfMass select 0) + _widthOffset, (_centerOfMass select 1) + _lengthOffset, (_centerOfMass select 2)+_heightOffset];
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_frontCorner2 = [(_centerOfMass select 0) - _widthOffset, (_centerOfMass select 1) + _lengthOffset, (_centerOfMass select 2)+_heightOffset];
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_Rope1 = ropeCreate [_nObject, [0,0,0], 5];
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_Rope2 = ropeCreate [_nObject, [0,0,0], 5];
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_Rope3 = ropeCreate [_nObject, [0,0,0], 5];
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_Rope4 = ropeCreate [_nObject, [0,0,0], 5];
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[_cargo , _rearCorner, [0,0,-1]] ropeAttachTo (_Rope1);
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[_cargo , _rearCorner2, [0,0,-1]] ropeAttachTo (_Rope2);
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[_cargo , _frontCorner, [0,0,-1]] ropeAttachTo (_Rope3);
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[_cargo , _frontCorner2, [0,0,-1]] ropeAttachTo (_Rope4);
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_pilot addAction ["Release Cargo", {
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private ["_heli","_cargoRopes"];
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if !(isNull objectParent player) then {
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_heli = (vehicle player);
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_cargoRopes = ropes _heli;
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{
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ropeDestroy _x;
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} forEach _cargoRopes;
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{
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detach _x;
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[_x] execVM "MPD_SlingLoad\sling.sqf";
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} forEach attachedObjects _heli;
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};
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removeAllActions player;
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}];
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},{},[],8,0,true,false
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] remoteExec [
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"BIS_fnc_holdActionAdd", 0, _this select 0
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]; |