General Bug Fix

Ropes
Trigger Distance
This commit is contained in:
mrpvtdagger 2021-02-21 22:28:39 -04:00
parent fc7f84bfc2
commit e02f5af32c
2 changed files with 32 additions and 35 deletions

View File

@ -21,9 +21,13 @@ _ccargo = [
];
// ====================== Don't Touch Anything Below this line ======================
_acargo = entities [[], ["Air","Man"], true];; // Maybe Better way of Doing This????
_acargo = entities [[], ["Air","Man","Tank"], true];; // Maybe Better way of Doing This????
_acargo append _ccargo;
{
[_x] execVM "MPD_SlingLoad\sling.sqf";
} forEach _acargo;
} forEach _acargo;

View File

@ -1,13 +1,10 @@
_nObject = nearestObject [_this select 0, "Helicopter"];
heli = nearestObject [_this select 0, "Helicopter"];
[
_this select 0,
"Sling to Nearest Helicopter",
"\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa",
"\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa",
"_this distance _target < 3", // Condition for the action to be shown
"_caller distance _target < 3", // Condition for the action to progress
{}, // Code executed when action starts
{}, // Code executed on every progress tick
_this select 0, "Sling to Nearest Helicopter","\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa","\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa",
"_this distance _target < 3 && heli distance _this < 10",
"heli distance _this < 10",
{heli = nearestObject [_this select 0, "Helicopter"];},
{},
{
private ["_cargo","_nObject","_pilot","_Rope1","_Rope2","_Rope3","_Rope4","_widthFactor","_lengthFactor","_centerOfMass","_bbr","_p1","_p2","_maxWidth","_widthOffset","_maxLength","_lengthOffset","_maxHeight","_heightOffset","_rearCorner","_rearCorner2","_frontCorner","_frontCorner2"];
_cargo = _this select 0;
@ -23,16 +20,16 @@ _nObject = nearestObject [_this select 0, "Helicopter"];
*/
_widthFactor = 0.5;
_lengthFactor = 0.5;
if(_nObject isKindOf "Air") then {
if(_cargo isKindOf "Air") then {
_widthFactor = 0.3;
};
if(_nObject isKindOf "Helicopter") then {
if(_cargo isKindOf "Helicopter") then {
_widthFactor = 0.2;
_lengthFactor = 0.45;
};
_centerOfMass = getCenterOfMass _nObject;
_bbr = boundingBoxReal _nObject;
_centerOfMass = getCenterOfMass _cargo;
_bbr = boundingBoxReal _cargo;
_p1 = _bbr select 0;
_p2 = _bbr select 1;
_maxWidth = abs ((_p2 select 0) - (_p1 select 0));
@ -47,37 +44,33 @@ _nObject = nearestObject [_this select 0, "Helicopter"];
_frontCorner = [(_centerOfMass select 0) + _widthOffset, (_centerOfMass select 1) + _lengthOffset, (_centerOfMass select 2)+_heightOffset];
_frontCorner2 = [(_centerOfMass select 0) - _widthOffset, (_centerOfMass select 1) + _lengthOffset, (_centerOfMass select 2)+_heightOffset];
_Rope1 = ropeCreate [_nObject, [0,0,0], 14];
_Rope2 = ropeCreate [_nObject, [0,0,0], 14];
_Rope3 = ropeCreate [_nObject, [0,0,0], 14];
_Rope4 = ropeCreate [_nObject, [0,0,0], 14];
_Rope1 = ropeCreate [_nObject, [0,0,0], 5];
_Rope2 = ropeCreate [_nObject, [0,0,0], 5];
_Rope3 = ropeCreate [_nObject, [0,0,0], 5];
_Rope4 = ropeCreate [_nObject, [0,0,0], 5];
[_cargo , _rearCorner, [0,0,-1]] ropeAttachTo (_Rope1);
[_cargo , __rearCorner2, [0,0,-1]] ropeAttachTo (_Rope2);
[_cargo , _rearCorner2, [0,0,-1]] ropeAttachTo (_Rope2);
[_cargo , _frontCorner, [0,0,-1]] ropeAttachTo (_Rope3);
[_cargo , _frontCorner2, [0,0,-1]] ropeAttachTo (_Rope4);
_pilot addAction ["Release Cargo", {
private ["_heli","_cargoRopes"];
if !(isNull objectParent player) then {
_nObject = nearestObject [player, "B_MRAP_01_F"];
_cargoRopes = ropes t1; // Needs to be changed
_heli = (vehicle player);
_cargoRopes = ropes _heli;
{
ropeDestroy _x;
} forEach _cargoRopes;
detach _nObject;
[_nObject] execVM "MPD_SlingLoad\sling.sqf";
{
detach _x;
[_x] execVM "MPD_SlingLoad\sling.sqf";
} forEach attachedObjects _heli;
};
removeAllActions player;
}];
},
{}, // Code executed on interrupted
[], // Arguments passed to the scripts as _this select 3
8, // Action duration [s]
0, // Priority
true, // Remove on completion
false // Show in unconscious state
] remoteExec ["BIS_fnc_holdActionAdd", 0, _this select 0]; // MP compatible implementation
},{},[],8,0,true,false
] remoteExec [
"BIS_fnc_holdActionAdd", 0, _this select 0
];